Battle Harem of the Heavenly Sword

Chapter 87 [Vol 1 Finale]: The Battle Of Heroes 3



Hiro\'s heart hammered his chest loudly. There were only four distinct scenarios where the heart would beat irregularly. When one got angry, horny, scared, or excited. Right now Hiro felt only the last one.

The transmigrator felt terrified that he needed to kill his first human. It was as if the Hiro from earth restrained him to stop himself from disappearing. Like one\'s virginity, a single time would forever mark Hiro. There was no going back. Yet when Hiro remembered how these assholes beat up Patches.

Fires wanted to come out of his throat. His entire body felt hot, the adrenaline of system users was several times more powerful. Right now Hiro ceased to be human and became a living weapon and he had only one goal. SEND THIS MOTHERFUCKING BITCHES TO HELL!

- Alert: Multiple combatants with [Marks of Vengeance have arrived within 400 meters of the host. initiating combat grants a 30% increase in combat-related active skills! -

"Alright, let\'s do this."

-Alert: Reality Invoked: [Steel blades bow down to no one], Skill [Strength Derived from Pride] activated! All stats + 40! -

- Alert: Reality Invoked: [The more I know the faster you die], Skill [Strength Derived from Pride] grants ATK Bonus granted based on [Familiarity Index]! -

- Alert: average [Familiarity Index] 51% Bonus base damage increase 57 ATK-

- Alert: Skill Synergy established, [Sight Beyond Vision] activated! combat with targets will now increase [Familiarity Index] -

- Alert: The host has entered battle with a target bearing the [Mark of Vengeance]. [Wrath of the Vengeful] has been activated. 30% increase in combat-related skills for the duration of the battle. -

- Alert: [Skill Prediction] has now been set to automatic, skill will continue to trigger so long as enough AP remains. -

- Alert: Skill Synergy established, [Familiarity Index] now increases [Wrath of the Vengeful] Skill predictions chance rate! -

- Alert: [Legacy of Vengeance] activated, Stat legacy calculated: 25 STR | 15 AGI | 10 INT will be awarded upon enacting vengeance each Starfall Submissive.

-Alert: Reality Invoked: [Vengeance draws my sword], [Mark of Vengeance] detected [18]. Stat bonus per target STR 20 AGI 20 INT 20. Stat bonuses now stacking -

- Alert: Reality Invoked: [So long as you need me] Introspection of Wife targets now beginning -

- Alert: Affection rating held by host 1. Raylene 80% 2. Vanessa. 85% 3. Jade 95% -

- Alert: all affection targets surpass the 75% threshold! Base stats increased by 150 per wife target. Stat bonuses now stacking -

- Alert: Skill Synergy established [Sword Expert],[Sight Beyond Vision], [Familiarity Index] and [Wrath of the Vengeful] permanently upgrades skill [Six Gales] [C] to [Thirty-Six Gales] [B] -

- Alert: Skill Synergy established [Sword Expert],[Sight Beyond Vision], [Familiarity Index] and [Wrath of the Vengeful] permanently skill [Square Cut] [D] to [Revolving Square] [C] -

- Alert: Skill Synergy established [Sword Expert],[Sight Beyond Vision], [Familiarity Index] and [Wrath of the Vengeful] permanently skill [Tornado Slash] [C] to [Tornado Dirge] [B] -

- Alert: Perfect Skill Synergy established, [Sight Beyond Vision] now grants a 50% Exp multiplier on all targets marked by [Wrath of the Vengeful] per target eliminated within the Kill window of [Strength Derived from Pride]. -

- Alert: STR increased, stat increased 117 -> 874 -

- Alert: AGI increased, stat increased 85 -> 843 -

- Alert: INT increased, stat increased 82 -> 834 -

Being buffed to the Maximum Hiro knew he needed every advantage he could get, Rilu had around five thousand in all stats if these devoted were the same.

There would be people with two or even three thousand in any one stat or balanced ones with over 1700 in all three. Hiro right now at his best only had around 2600 overall.

\'System set a timer in the corner of my vision, I need to keep my kill streak as long as possible. Do not announce any level-up for the duration of this battle, split all stats in a ratio of 2:2:1. Do everything possible to expedite the process.\'

The transmigrator didn\'t even wait for a reply and moved to attack Starfall. His first target since his times as a gamer was always the back line. "Overdrive." Time slowed to a crawl and Hiro ran towards the mages, however before he could get any distance, wires shot towards him. Using his over 9999 AGI, Hiro dodged to the side.

"Predictable, I have no idea how you manage to learn [Overdrive] despite it being a forbidden skill but, know that anyone with over 1000 AGI can still see the Spirit Realm."

\'Bullet time is called Spirit Realm? That makes absolutely no sense. Ah! SHIT!\'

Arrows and bolts assaulted Hiro by the hundreds, as he evaded the Lightning swordsman, the white-haired assassin and the young knight all charged toward him blades at the ready.

However [Overdrive] not only allowed Hiro to access the Spirit realm but also allowed Hiro to move leagues faster than then. He attacked the young knight, and despite being overwhelmingly faster, the knight defended against his blows.

The knight arrogantly answered. "Anyone with over 2000 AGI gains [Minds Eye] rapist. Overwhelming speed cannot win every battle. Try harder." Hiro then leaped away from the knight as a lighting-charged katana slashed Hiro from above.

\'UGH! How the hell do these arrogant bastards move this way in bullet time!\'

Hiro\'s sense picked up wires and projectiles coming for him from different angles. Evading and running towards the mages, Hiro stopped wasting time, there was no law that said he needed to stick by the rules.

Why make life difficult by hitting targets that fought back, as the rest of the AGI based devoted chased after him, Hiro came near the Musketeer and brought his sword toward the defenseless neck.

However, at the last second Z*nitsu appeared and parried his weapon. Unable to hit the unmoving mage, Hiro was forced back. The lightning swordsman then ducked and arrows and bolts covered in spirit energy flew toward the transmigrator.

\'System, Is either skill canceling and skill chaining possible?\'

- Alert: No definitions found for Skill Canceling and Skill Chaining. -

\'Is it possible to deactivate skill locking?\'

- Alert: Skill locking is a safety feature to prevent rupturing muscles after loading them with Calibers and…-

\'I know, I know it was meant to save people. I am asking if it is possible to turn it off and endure the pain instead.\'

- Alert: Normally it is impossible but the [Insanity] Series of skills unlocks this feature. -

\'System, can [Iron will] do the same thing? How much is the recoil from eh skill going to hurt?\'

- Alert: Affirmative. [Iron Will], the Rank D skill of the [Insanity] series can remove all limiters upon request. Using the host\'s definition of pain, from the Numerical Rating Scale (NRS) it would be…-

\'Simplify it please System. As basic as possible.\'

- Alert: The pain of forcefully moving the body after ending a skill would be the equivalent of multiple simultaneous blows to the host\'s testicles with a sledgehammer swung at full power by 175 KG Lumberjacks -

\'...… multiple, simultaneous sledgehammer swings to the nuts?… by burly lumberjacks?…. Are you fucking serious?\'

- Alert: Affirmative. -

\'Well, let\'s think of a new plan then.\'


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